Overwatch does not belong in loot box controversies

Robbie’s note: This post was updated on Nov. 16.

If you would have told me a year ago I would be sticking up for a multiplayer-only game with a payable loot system from a company that’s owned by Activision, I would think you’re crazier than Call of Duty: WWII having people watch others open loot crates to complete a daily task for rewards.

Loot boxes, a system in various video games that grant players randomized items that can be earned by simply playing the game or purchased with real money, have been a heated topic in recent months. Overwatch, Blizzard’s juggernaut shooter franchise, has fallen into such discussions with its cosmetic loot system.

Blizzard president and co-founder Mike Morhaime recently spoke to Game Informer at Blizzcon and shared his thoughts on loot boxes.

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There’s now little excuse to not play the best Star Wars video game ever made

A long time ago on an Xbox console now 16 years old, arguably the greatest video game to don the Star Wars license first came to the original Xbox on July 15, 2003. Since then, BioWare’s Jedi-masterful RPG Star Wars: Knights of the Old Republic, or “KOTOR” as it’s often called, has made the jump to PC, Steam, GoG, Mac, backward compatibility on Xbox 360, and even iOS and Android devices.

Today, KOTOR was added to Xbox One via backward compatibility along with 12 other games:

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